Because the poly limit was so low the model looks really blocky and basic. but it is the best i could do with the restrictions that were set.
Ive used a glass texture on the windows. and chrome on the metal parts. the body is a metallic blue.
These textures were made using mental ray and playing with specular and colour.
These textures were made using mental ray and playing with specular and colour.
The tracks have a tyre tread texture applied to them to try and make them look like real rubber.
Overall i'm reasonably satisfied with the out come given the poly limit restrictions.
If there was no limit i would have been able to make an almost perfect looking model. I learned a technique for making a car using nurb curves. This was from a tutorial here: http://www.carbodydesign.com/tutorials/3d/maya-tutorials/ there were several to choose from. i looked at all of them and used parts from each to make the model in a way i was happy with. in particular the one on how to model the alfa romeo was very helpful to me and gave me the basics needed to make my model.
One good thing to take from this project is the fact that i now know how to make a car, which i didnt before. I will be making one of my own, but i will not have a really low limit for myself. i will have no limit and therefore can make it look as nice as possible. Also i will have experience of making this one to help me with the processes and workflow in order to achieve a nice looking car model.
Overall i'm reasonably satisfied with the out come given the poly limit restrictions.
If there was no limit i would have been able to make an almost perfect looking model. I learned a technique for making a car using nurb curves. This was from a tutorial here: http://www.carbodydesign.com/tutorials/3d/maya-tutorials/ there were several to choose from. i looked at all of them and used parts from each to make the model in a way i was happy with. in particular the one on how to model the alfa romeo was very helpful to me and gave me the basics needed to make my model.
One good thing to take from this project is the fact that i now know how to make a car, which i didnt before. I will be making one of my own, but i will not have a really low limit for myself. i will have no limit and therefore can make it look as nice as possible. Also i will have experience of making this one to help me with the processes and workflow in order to achieve a nice looking car model.


This last one is the medium poly model. and i have added a snow looking texture to the floor. to try and help it look better.
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